[Chapter V] Instance „Aeternal Circle“ – Preview boss drops
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Aeternal Circle is divided into five room which are not connected to each other. We expect that there's one boss in every room but we don't know how the players get from one room to the next one. Although there's no proof for it, there are some hints that you'll start in the left room and fight clockwise through the other rooms. The name of the second boss is unknown, instead you'll get your reward out of a treasure box. All bosses appear twice in the data, so the instance may have an easy and a normal mode. The following bosses try to give the players a hard time:
- Force Golem Sentry: Machine, Level 75, 18 Ancient Mementos (easy: 6)
- Ice Fire Crystal: Machine (Treasure box), Level 65, 22 Ancient Mementos (7)
- Tormentor Golem Sentry: Undead, Level 75, 28 Ancient Mementos (7)
- Rune Golem Sentry: Machine, Level 75, 37 Alte Mementos (10)
- Da'dalodin: Fiend, Level 75, 45 Ancient Mementos (11)
Natually the bosses drop a lot of gear and items and again some of the drop-groups are identical:
Group 1 Materials:
- Dark Planet Stone
- White Iron Nail
- Sigma Metal Stone
- Palm Fiber
Group 2 Runes:
- different Runes Level I bis IV
Group 3:
- Herb of Hope
- Rare Magic Stone
- 100 Totem-hunting Axe
- 100 Magic Pattern Arrow
Group 4:
- Giant League Sword: Level 71, Art:2-H Sword, Position: 2-H, 1893 Damage, 645 Magical Damage Points
- Vanguard Sword: Level 71, Art:Sword, Position: 1-H, 859 Damage, 424 Magical Damage Points
- Large Vanguard Axe: Level 71, Art:2-H Axe, Position: 2-H, 1683 Damage, 594 Magical Damage Points
- League Handaxe: Level 71, Art:Axe, Position: 1-H, 1030 Damage, 339 Magical Damage Points
- Heavy Vanguard Hammer: Level 71, Art:2-H Hammer, Position: 2-H, 1767 Damage, 679 Magical Damage Points
- Small Broken Axe: Level 71, Art:1-H Hammer, Position: 1-H, 889 Damage, 509 Magical Damage Points
- League Bow: Level 71, Art:Bow, Position: Ranged Weapon, 489 Damage, 0 No Effect
- Broken Crossbow: Level 71, Art:Crossbow, Position: Ranged Weapon, 661 Damage, 0 No Effect
- Vanguard Dagger: Level 71, Art:Dagger, Position: 1-H, 635 Damage, 509 Magical Damage Points
- League Cane: Level 71, Art:Wand, Position: Main hand, 215 Damage, 764 Magical Damage Points
- Broken Staff: Level 71, Art:Staff, Position: 2-H, 953 Damage, 1103 Magical Damage Points
Group 5:
- 227664: Level 71, Art:Plate, Position: Head, 305 Defense, 214 Magical Defense
- 227665: Level 71, Art:Plate, Position: Hands, 204 Defense, 143 Magical Defense
- 227666: Level 71, Art:Plate, Position: Feet, 170 Defense, 119 Magical Defense
- 227667: Level 71, Art:Chain, Position: Head, 275 Defense, 244 Magical Defense
- 227668: Level 71, Art:Chain, Position: Hands, 183 Defense, 163 Magical Defense
- 227669: Level 71, Art:Chain, Position: Feet, 153 Defense, 136 Magical Defense
- 227670: Level 71, Art:Leather, Position: Head, 244 Defense, 275 Magical Defense
- 227671: Level 71, Art:Leather, Position: Hands, 163 Defense, 183 Magical Defense
- 227672: Level 71, Art:Leather, Position: Feet, 136 Defense, 153 Magical Defense
- 227673: Level 71, Art:Cloth, Position: Head, 214 Defense, 305 Magical Defense
- 227674: Level 71, Art:Cloth, Position: Hands, 143 Defense, 204 Magical Defense
- 227675: Level 71, Art:Cloth, Position: Feet, 119 Defense, 170 Magical Defense
Gruppe 6 *:
- Rare Giant League Sword: Level 72, Art:2-H Sword, Position: 2-H, 2093 Damage, 714 Magical Damage Points
- Rare Vanguard Sword: Level 72, Art:Sword, Position: 1-H, 949 Damage, 470 Magical Damage Points
- Rare Large Vanguard Axe: Level 72, Art:2-H Axe, Position: 2-H, 1860 Damage, 657 Magical Damage Points
- Rare League Handaxe: Level 72, Art:Axe, Position: 1-H, 1139 Damage, 376 Magical Damage Points
- Rare Heavy Vanguard Hammer: Level 72, Art:2-H Hammer, Position: 2-H, 1953 Damage, 751 Magical Damage Points
- Rare Small Broken Axe: Level 72, Art:1-H Hammer, Position: 1-H, 983 Damage, 563 Magical Damage Points
- Rare League Bow: Level 72, Art:Bow, Position: Ranged Weapon, 541 Damage,
- Rare Broken Crossbow: Level 72, Art:Crossbow, Position: Ranged Weapon, 731 Damage,
- Rare Vanguard Dagger: Level 72, Art:Dagger, Position: 1-H, 702 Damage, 563 Magical Damage Points
- Rare League Cane: Level 72, Art:Wand, Position: Main hand, 237 Damage, 845 Magical Damage Points
- Rare Broken Staff: Level 72, Art:Staff, Position: 2-H, 1053 Damage, 1221 Magical Damage Points
Gruppe 7 *:
- 227688: Level 72, Art:Plate, Position: Head, 338 Defense, 237 Magical Defense
- 227689: Level 72, Art:Plate, Position: Hands, 225 Defense, 158 Magical Defense
- 227690: Level 72, Art:Plate, Position: Feet, 188 Defense, 131 Magical Defense
- 227691: Level 72, Art:Chain, Position: Head, 304 Defense, 270 Magical Defense
- 227692: Level 72, Art:Chain, Position: Hands, 203 Defense, 180 Magical Defense
- 227693: Level 72, Art:Chain, Position: Feet, 169 Defense, 150 Magical Defense
- 227694: Level 72, Art:Leather, Position: Head, 270 Defense, 304 Magical Defense
- 227695: Level 72, Art:Leather, Position: Hands, 180 Defense, 203 Magical Defense
- 227696: Level 72, Art:Leather, Position: Feet, 150 Defense, 169 Magical Defense
- 227697: Level 72, Art:Cloth, Position: Head, 237 Defense, 338 Magical Defense
- 227698: Level 72, Art:Cloth, Position: Hands, 158 Defense, 225 Magical Defense
227699: Level 72, Art:Cloth, Position: Feet, 131 Defense, 188 Magical Defense
* All items in group 6 and 7 have one of the following stats:
- Power XIII: 73 Strength
- Physique XIII: 73 Stamina
- Knowledge XIII: 73 Intelligence
- Purity XIII: 73 Wisdom
- Stormstrike XIII: 73 Dexterity
- Attack XIII: 107 Physical Attack
- Custodian XIII: 219 Defense
- Acumen XIII: 107 Magical Attack
- Growth XIII: 219 Magical Defense
The "better" drops from all bosses are again different. To keep this overview as short as possible we'll seperate for the normal and easy mode and list the possible stats and sets at the end of the blocks. Let's begin with the normal mode:
Force Golem Sentry:
-
Augmented Short Sword: Level 72, Art: Sword, Position: 1-H, 2781 Damage, 1059 Magical Damage Points
Stat: 1, Set: – -
Tinc Hand Guards: Level 72, Art: Chain, Position: Hands, 2599 Defense, 2099 Magical Defense
Stat: 2, Set: Imprisoning Barrier -
Belt of Contrition: Level 72, Art: Leather, Position: Belt, 2009 Defense, 2487 Magical Defense
Stat: 3, Set: Spirit Suppression -
Runic Leg Guards: Level 72, Art: Leather, Position: Lower Body, 2431 Defense, 2972 Magical Defense
Stat: 3, Set: Runic Energy
Ice Fire Crystal:
-
Augmented Plate Leggings: Level 72, Art: Plate, Position: Lower Body, 3514 Defense, 1890 Magical Defense
Stat: 1, Set: Augmented Release -
Tinc Belt: Level 72, Art: Chain, Position: Belt, 2487 Defense, 2000 Magical Defense
Stat: 2, Set: Imprisoning Barrier -
Runic Leather Gloves: Level 72, Art: Leather, Position: Hands, 2099 Defense, 2599 Magical Defense
Stat: 3, Set: Runic Energy -
Blaze Leg Guards: Level 72, Art: Cloth, Position: Lower Body, 1890 Defense, 3514 Magical Defense
Stat: 4, Set: Immolating Burn -
Frost Leg Guards: Level 72, Art: Cloth, Position: Lower Body, 1890 Defense, 3514 Magical Defense
Stat: 5, Set: Glacial Freeze
Tormentor Golem Sentry:
-
Spirit Hand Axe: Level 72, Art: Axe, Position: 1-H, 3245 Damage, 955 Magical Damage Points
Stat: 2, Set: – -
Tinc Feather: Level 72, Art: Dagger, Position: 1-H, 2029 Damage, 1162 Magical Damage Points
Stat: 3, Set: – -
Augmented Belt: Level 72, Art: Plate, Position: Belt, 2974 Defense, 1512 Magical Defense
Stat: 1, Set: Augmented Release -
Tinc Plate Leggings: Level 72, Art: Chain, Position: Lower Body, 2972 Defense, 2431 Magical Defense
Stat: 2, Set: Imprisoning Barrier -
Leather Gloves of Contrition: Level 72, Art: Leather, Position: Hands, 2099 Defense, 2599 Magical Defense
Stat: 3, Set: Spirit Suppression -
Blaze Belt: Level 72, Art: Cloth, Position: Belt, 1518 Defense, 2974 Magical Defense
Stat: 4, Set: Immolating Burn -
Frost Belt: Level 72, Art: Cloth, Position: Belt, 1518 Defense, 2974 Magical Defense
Stat: 5, Set: Glacial Freeze
Rune Golem Sentry:
-
Giant Axe of Contrition: Level 72, Art: 2-H Axe, Position: 2-H, 4762 Damage, 1806 Magical Damage Points
Stat: 2, Set: – -
Runic Hammer: Level 72, Art: 1-H Hammer, Position: 1-H, 3382 Damage, 1162 Magical Damage Points
Stat: 1, Set: – -
Flame Flux Staff: Level 72, Art: Staff, Position: 2-H, 1162 Damage, 3148 Magical Damage Points
Stat: 4, Set: – -
Augmented Hand Guards: Level 72, Art: Plate, Position: Hands, 3099 Defense, 1599 Magical Defense
Stat: 1, Set: Augmented Release -
Leg Guards of Contrition: Level 72, Art: Leather, Position: Lower Body, 2431 Defense, 2972 Magical Defense
Stat: 3, Set: Spirit Suppression -
Runic Belt: Level 72, Art: Leather, Position: Belt, 2009 Defense, 2487 Magical Defense
Stat: 3, Set: Runic Energy -
Blaze Gloves: Level 72, Art: Cloth, Position: Hands, 1599 Defense, 3099 Magical Defense
Stat: 4, Set: Immolating Burn -
Frost Hand Guards: Level 72, Art: Cloth, Position: Hands, 1599 Defense, 3099 Magical Defense
Stat: 5, Set: Glacial Freeze
Da'dalodin:
-
Runic Heavy Hammer: Level 72, Art: 2-H Hammer, Position: 2-H, 4010 Damage, 1910 Magical Damage Points
Stat: 1, Set: – -
Glacial Staff: Level 72, Art: Staff, Position: 2-H, 1162 Damage, 2788 Magical Damage Points
Stat: 5, Set: – -
Augmented Earring: Level 72, Art: Accessory, Position: Earring
Stat: 1, Set: Augmented Release -
Tinc Earring: Level 72, Art: Accessory, Position: Earring
Stat: 2, Set: Imprisoning Barrier -
Earring of Contrition: Level 72, Art: Accessory, Position: Earring
Stat: 3, Set: Spirit Suppression -
Runic Earring: Level 72, Art: Accessory, Position: Earring
Stat: 3, Set: Runic Energy -
Blaze Earring: Level 72, Art: Accessory, Position: Earring
Stat: 4, Set: Immolating Burn -
Frost Earring: Level 72, Art: Accessory, Position: Earring
Stat: 5, Set: Glacial Freeze
The normal mode stats are:
Stat 1:
- Guardian of Eternity IX: 126 Stamina, 315 Physical Attack
- Guard of Eternity IX: 126 Stamina, 126 Dexterity
- Protection of Eternity IX: 126 Stamina, 693 Defense
- Aegis of Eternity IX: 126 Stamina, 819 Maximum MP
Stat 2:
- Ability of Eternity IX: 126 Strength, 315 Physical Attack
- Power of Eternity IX: 126 Strength, 126 Dexterity
- Fire of Eternity IX: 126 Strength, 693 Magical Defense
- Assault of Eternity IX: 126 Strength, 819 Maximum HP
Stat 3:
- Swiftness of Eternity IX: 126 Dexterity, 819 Maximum HP
- Triumph of Eternity IX: 126 Dexterity, 315 Physical Attack
- Strength of Eternity IX: 126 Dexterity, 693 Magical Defense
- Transformation of Eternity IX: 315 Physical Attack, 693 Defense
Stat 4:
- Demon of Eternity IX: 126 Intelligence, 315 Magical Attack
- Spell of Eternity IX: 126 Intelligence, 126 Stamina
- Void of Eternity IX: 126 Intelligence, 693 Defense
- Illusion of Eternity IX: 126 Intelligence, 693 Magical Defense
Stat 5:
- Secret of Eternity IX: 126 Wisdom, 315 Magical Attack
- Skill of Eternity IX: 126 Wisdom, 819 Maximum HP
- Complement of Eternity IX: 819 Maximum HP, 693 Magical Defense
- Aid of Eternity IX: 126 Wisdom, 693 Defense
Sets from normal mode:
Augmented Release 4 Pieces
2 Pieces: 158 Dodge
3 Pieces: 158 Dodge, 113 Dexterity, 113 Strength
4 Pieces: 158 Dodge, 113 Dexterity, 113 Strength, 221 Accuracy, 119 Stamina
Imprisoning Barrier 4 Pieces
2 Pieces: 79 Stamina
3 Pieces: 79 Stamina, 113 Physical Critical Hit Rate, 113 Dexterity
4 Pieces: 79 Stamina, 113 Physical Critical Hit Rate, 113 Dexterity, 221 Accuracy, 170 Strength
Spirit Suppression 4 Pieces
2 Pieces: 79 Stamina
3 Pieces: 79 Stamina, 146 Accuracy, 113 Dexterity
4 Pieces: 79 Stamina, 146 Accuracy, 113 Dexterity, 170 Strength, 1020 Physical Attack
Runic Energy 4 Pieces
2 Pieces: 79 Stamina
3 Pieces: 79 Stamina, 113 Physical Critical Hit Rate, 113 Dexterity
4 Pieces: 79 Stamina, 113 Physical Critical Hit Rate, 113 Dexterity, 170 Strength, 1020 Physical Attack
Immolating Burn 4 Pieces
2 Pieces: 79 Stamina
3 Pieces: 79 Stamina, 113 Magical Critical Hit Rate, 113 Intelligence
4 Pieces: 79 Stamina, 113 Magical Critical Hit Rate, 113 Intelligence, 221 Magical Accuracy, 170 Wisdom
Glacial Freeze 4 Pieces
2 Pieces: 79 Stamina
3 Pieces: 79 Stamina, 146 Magical Accuracy, 113 Wisdom
4 Pieces: 79 Stamina, 146 Magical Accuracy, 113 Wisdom, 960 Healing Power Increase Points, 100 Intelligence
There are no sets in easy mode. The possible stats are listed bellow the drops:
Force Golem Sentry:
- Massive Hand Guards: Level 72, Art: Plate, Position: Hands, 3099 Defense, 1599 Magical Defense
- Leather Gloves of Vigilance: Level 72, Art: Leather, Position: Hands, 2099 Defense, 2599 Magical Defense
- Flame Flux Leg Guards: Level 72, Art: Cloth, Position: Lower Body, 1890 Defense, 3514 Magical Defense
Ice Fire Crystal:
- Massive Belt: Level 72, Art: Plate, Position: Belt, 2974 Defense, 1512 Magical Defense
- Spirit Leg Guards: Level 72, Art: Leather, Position: Lower Body, 2431 Defense, 2972 Magical Defense
- Flame Flux Belt: Level 72, Art: Cloth, Position: Belt, 1518 Defense, 2974 Magical Defense
Tormentor Golem Sentry:
- Massive Plate Leggings: Level 72, Art: Plate, Position: Lower Body, 3514 Defense, 1890 Magical Defense
- Spirit Belt: Level 72, Art: Leather, Position: Belt, 2009 Defense, 2487 Magical Defense
- Flame Flux Gloves: Level 72, Art: Cloth, Position: Hands, 1599 Defense, 3099 Magical Defense
- Glacial Leg Guards: Level 72, Art: Cloth, Position: Lower Body, 1890 Defense, 3514 Magical Defense
Rune Golem Sentry:
- Housekeeper Hand Guards: Level 72, Art: Chain, Position: Hands, 2599 Defense, 2099 Magical Defense
- Spirit Leather Gloves: Level 72, Art: Leather, Position: Hands, 2099 Defense, 2599 Magical Defense
- Leg Guards of Vigilance: Level 72, Art: Leather, Position: Lower Body, 2431 Defense, 2972 Magical Defense
- Glacial Belt: Level 72, Art: Cloth, Position: Belt, 1518 Defense, 2974 Magical Defense
Da'dalodin:
- Housekeeper Belt: Level 72, Art: Chain, Position: Belt, 2487 Defense, 2000 Magical Defense
- Housekeeper Chain Leggings: Level 72, Art: Chain, Position: Lower Body, 2972 Defense, 2431 Magical Defense
- Belt of Vigilance: Level 72, Art: Leather, Position: Belt, 2009 Defense, 2487 Magical Defense
- Glacial Gloves: Level 72, Art: Cloth, Position: Hands, 1599 Defense, 3099 Magical Defense
Easy mode stats:
Possible stats on leather, chain and plate:
- Thunder of Eternity IX: 819 Maximum HP, 819 Maximum MP
- Lightning of Eternity IX: 693 Defense, 693 Magical Defense
- Remnants of Eternity IX: 126 Wisdom, 819 Maximum MP
- Shadow of Eternity IX: 819 Maximum HP, 693 Defense
Possible stats on cloth:
- Obscurity of Eternity IX: 315 Magical Attack, 819 Maximum MP
- Haze of Eternity IX: 315 Magical Attack, 693 Defense
- Return of Eternity IX: 315 Magical Attack, 819 Maximum HP
- Sojourn of Eternity IX: 126 Stamina, 315 Magical Attack