[Chapter V] Champion-Skills – all details

Mai
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[Chapter V] Champion-Skills – all details

Like every other of our Chapter V news we can only report the current state of data. Things may change until the release of Chapter V. The latest announcement from Frogster about Chapter V and the class Champion tells us about a tranformation into a Runic Robot. We couldn't find anything about "Runic Robot" and think, this is the "Shield Form". Maybe we find out more about it with one of the next patches.

Jump directly to details about:

Champion – Primary only
Champion – General
Champion – Warrior
Champion – Rogue
Champion – Mage
Champion – Priest
Champion – Warlock


 

Champion – Primary only

Forge Level 2

Increases caster's Physical Attack Power by 2 % when normal attacks hit for a 300 second period. Can be stacked a maximum of 5 times and increases Rage by 10…45 **.
 
Buff **
Per Level 0,5
Forge 10
Forge +5 12,5
Forge +10 15
Forge +15 17,5
Forge +20 20
Forge +25 22,5
Forge +30 25
Forge +35 27,5
Forge +40 30
Forge +45 32,5
Forge +50 35
Forge +55 37,5
Forge +60 40
Forge +65 42,5
Forge +70 45
 

Rune Draw Level 4

 
Uses the power of the rune to drag targets to the front of the caster. Also distracts the target and disrupts skills. You become the one with the most aggro, also increases your aggro by 5 %.
 
Range: 150, Cooldown: 40
 

Rune Pulse Level 10

 
Inflicts 80…360 % * main hand weapon physical DPS on target. If used while in a Shield Form, the amount of aggro caused by this skill will be increased. (This skill stat will increase and decrease based on equipment and target strength)
 
Range: 225, Cooldown: 6, Casting Time: 2
 
Buff *
Per Level 4,8%
Rune Pulse 80,0%
Rune Pulse +5 104,0%
Rune Pulse +10 128,0%
Rune Pulse +15 152,0%
Rune Pulse +20 176,0%
Rune Pulse +25 200,0%
Rune Pulse +30 224,0%
Rune Pulse +35 248,0%
Rune Pulse +40 272,0%
Rune Pulse +45 296,0%
Rune Pulse +50 320,0%
Rune Pulse +55 344,0%
Rune Pulse +60 368,0%
Rune Pulse +65 392,0%
Rune Pulse +70 416,0%
 

Fearless Blow Level 14

 
Inflicts 85…442 % * main hand weapon physical DPS on target in addition to 5 rage. When target's HP is less than 30%, this skill's damage is increased by 30…135 % **. (This skill stat will increase and decrease based on equipment and target strength)
 
Range: 200, Requires: 15 Rage, Cooldown: 25
 
Buff * **
Per Level 5,1% 1,5%
Fearless Blow 85,0% 30,0%
Fearless Blow +5 110,5% 37,5%
Fearless Blow +10 136,0% 45,0%
Fearless Blow +15 161,5% 52,5%
Fearless Blow +20 187,0% 60,0%
Fearless Blow +25 212,5% 67,5%
Fearless Blow +30 238,0% 75,0%
Fearless Blow +35 263,5% 82,5%
Fearless Blow +40 289,0% 90,0%
Fearless Blow +45 314,5% 97,5%
Fearless Blow +50 340,0% 105,0%
Fearless Blow +55 365,5% 112,5%
Fearless Blow +60 391,0% 120,0%
Fearless Blow +65 416,5% 127,5%
Fearless Blow +70 442,0% 135,0%
 

Shield Form Level 16

 
Activates Shield Form. This skill cannot be used in battle. Raises your accuracy by (Buff4-0)% and converts (Buff0-0)% of your Strength to Stamina. The maximum level of this skill is 50.
 
Buff *
Per Level 1,4%
Shield Form 10,0%
Shield Form +5 17,0%
Shield Form +10 24,0%
Shield Form +15 31,0%
Shield Form +20 38,0%
Shield Form +25 45,0%
Shield Form +30 52,0%
Shield Form +35 59,0%
Shield Form +40 66,0%
Shield Form +45 73,0%
Shield Form +50 80,0%
 

Runecraft – Fortify Level 18

 
While in a Shield Form state, increases Physical Defense by 9…112,5 % *. The maximum level of this skill is 50.
 
Buff *
Per Level 2,07%
Runecraft – Fortify 9,00%
Runecraft – Fortify +5 19,35%
Runecraft – Fortify +10 29,70%
Runecraft – Fortify +15 40,05%
Runecraft – Fortify +20 50,40%
Runecraft – Fortify +25 60,75%
Runecraft – Fortify +30 71,10%
Runecraft – Fortify +35 81,45%
Runecraft – Fortify +40 91,80%
Runecraft – Fortify +45 102,15%
Runecraft – Fortify +50 112,50%
 

Rune Energy Influx Level 18

 
Converts rage to life. Restores 1…2,4 % * HP. If used while in Shield Form, then the amount of aggro caused by attacks is increased by 15…130,5 % **.
 
Requires: 10 Rage, Cooldown: 10
 
Buff * **
Per Level 0,02% 1,65%
Rune Energy Influx 1,0% 15,00%
Rune Energy Influx +5 1,1% 23,25%
Rune Energy Influx +10 1,2% 31,50%
Rune Energy Influx +15 1,3% 39,75%
Rune Energy Influx +20 1,4% 48,00%
Rune Energy Influx +25 1,5% 56,25%
Rune Energy Influx +30 1,6% 64,50%
Rune Energy Influx +35 1,7% 72,75%
Rune Energy Influx +40 1,8% 81,00%
Rune Energy Influx +45 1,9% 89,25%
Rune Energy Influx +50 2,0% 97,50%
Rune Energy Influx +55 2,1% 105,75%
Rune Energy Influx +60 2,2% 114,00%
Rune Energy Influx +65 2,3% 122,25%
Rune Energy Influx +70 2,4% 130,50%
 

Chain Drive Level 22

 
While Forge is in effect, all hits landed by normal attacks, have a chance of allowing your next Rune Pulse to be cast instantly. No rage is consumed and the amount of damage inflicted is increased.
 

Rune Growth Level 24

 
Enhances your equipment. Increases Physical Attack Power by 1…10,8 % * for 15 seconds. When used while in a Shield Form state, causes a reduction of Received Physical Damage and Received Magical Damage by 5…15,5% **.
 
Cooldown: 15
 
Buff * **
Per Level 0,14% 0,15%
Rune Growth 1,00% 5,00%
Rune Growth +5 1,70% 5,75%
Rune Growth +10 2,40% 6,50%
Rune Growth +15 3,10% 7,25%
Rune Growth +20 3,80% 8,00%
Rune Growth +25 4,50% 8,75%
Rune Growth +30 5,20% 9,50%
Rune Growth +35 5,90% 10,25%
Rune Growth +40 6,60% 11,00%
Rune Growth +45 7,30% 11,75%
Rune Growth +50 8,00% 12,50%
Rune Growth +55 8,70% 13,25%
Rune Growth +60 9,40% 14,00%
Rune Growth +65 10,10% 14,75%
Rune Growth +70 10,80% 15,50%
 

Agitated Whirlpool Level 26

 
(Can only be used in a Shield Form state.) Forces multiple targets within a radius of 75 to turn towards you, and you become the one with the most aggro. Also increases your aggro by 1…10,8 % *. And reduces Received Physical Damage and Received Magical Damage by 5…15,5 % **. Lasts 5 seconds.
 
Cooldown: 300
 
Buff * **
Per Level 0,14% 0,15%
Agitated Whirlpool 1,00% 5,00%
Agitated Whirlpool +5 1,70% 5,75%
Agitated Whirlpool +10 2,40% 6,50%
Agitated Whirlpool +15 3,10% 7,25%
Agitated Whirlpool +20 3,80% 8,00%
Agitated Whirlpool +25 4,50% 8,75%
Agitated Whirlpool +30 5,20% 9,50%
Agitated Whirlpool +35 5,90% 10,25%
Agitated Whirlpool +40 6,60% 11,00%
Agitated Whirlpool +45 7,30% 11,75%
Agitated Whirlpool +50 8,00% 12,50%
Agitated Whirlpool +55 8,70% 13,25%
Agitated Whirlpool +60 9,40% 14,00%
Agitated Whirlpool +65 10,10% 14,75%
Agitated Whirlpool +70 10,80% 15,50%
 

Vacuum Wave Level 28

 
Silences multiple enemies within a radius of 75 for 2…6 * seconds. (If the target is a player, state lasts 2…6 * seconds.) The maximum level of this skill is 50.
 
Requires: 40 Rage, Cooldown: 30
 
Buff *
Per Level 0,08
Vacuum Wave 2
Vacuum Wave +5 2,4
Vacuum Wave +10 2,8
Vacuum Wave +15 3,2
Vacuum Wave +20 3,6
Vacuum Wave +25 4
Vacuum Wave +30 4,4
Vacuum Wave +35 4,8
Vacuum Wave +40 5,2
Vacuum Wave +45 5,6
Vacuum Wave +50 6
 

Last Line of Defense Level 30

 
When used while in a Shield Form state and current HP is less than 30%, it reduces Received Physical Damage and Received Magical Damage by 2…15 % *. The maximum level of this skill is 50.
 
Buff *
Per Level 0,26%
Last Line of Defense 2,00%
Last Line of Defense +5 3,30%
Last Line of Defense +10 4,60%
Last Line of Defense +15 5,90%
Last Line of Defense +20 7,20%
Last Line of Defense +25 8,50%
Last Line of Defense +30 9,80%
Last Line of Defense +35 11,10%
Last Line of Defense +40 12,40%
Last Line of Defense +45 13,70%
Last Line of Defense +50 15,00%
 

Imprisonment Pulse Level 32

 
Inflicts 50…260 % * main hand weapon physical DPS to most targets in a specified area. Also reduces Movement Speed by 10…30 % **. Lasts 5 seconds. (Reduces target's Movement Speed by a maximum of 30 %. If the target is a player, this state lasts for 5 seconds. (This skill stat will increase and decrease based on equipment and target strength)
 
Range: 150, Requires: 30 Rage, Cooldown: 30
 
Buff * **
Per Level 3,00% 2%
Imprisonment Pulse 50,00% 10%
Imprisonment Pulse +5 65,00% 12%
Imprisonment Pulse +10 80,00% 14%
Imprisonment Pulse +15 95,00% 16%
Imprisonment Pulse +20 110,00% 18%
Imprisonment Pulse +25 125,00% 20%
Imprisonment Pulse +30 140,00% 22%
Imprisonment Pulse +35 155,00% 24%
Imprisonment Pulse +40 170,00% 26%
Imprisonment Pulse +45 185,00% 28%
Imprisonment Pulse +50 200,00% 30%
Imprisonment Pulse +55 215,00% 30%
Imprisonment Pulse +60 230,00% 30%
Imprisonment Pulse +65 245,00% 30%
Imprisonment Pulse +70 260,00% 30%
 

Kinetic Burn Level 34

 
Heat is dispelled 30 times in an instant. Inflicts 20…104 % * points of main hand weapon DPS to most targets in range. Also Inflicts 3…97,5 Fire Damage damage every 2 seconds. Lasts for 6 seconds. (This skill stat will increase and decrease based on equipment and target strength)
 
Requires: 30 Rage, Cooldown: 60
 
Buff * **
Per Level 1,20% 1,35
Kinetic Burn 20,00% 3
Kinetic Burn +5 26,00% 9,75
Kinetic Burn +10 32,00% 16,5
Kinetic Burn +15 38,00% 23,25
Kinetic Burn +20 44,00% 30
Kinetic Burn +25 50,00% 36,75
Kinetic Burn +30 56,00% 43,5
Kinetic Burn +35 62,00% 50,25
Kinetic Burn +40 68,00% 57
Kinetic Burn +45 74,00% 63,75
Kinetic Burn +50 80,00% 70,5
Kinetic Burn +55 86,00% 77,25
Kinetic Burn +60 92,00% 84
Kinetic Burn +65 98,00% 90,75
Kinetic Burn +70 104,00% 97,5
 

Feedback Defense Level 36

 
(Can only be used in a Shield Form state.) Activates a protective shield that lasts for 3…15 * seconds. Raises Physical Defense by 5…15 % ** while in effect. Attacks received are reflected and cause 2…8 % *** main hand weapon physical DPS. The maximum level of this skill is 50.
 
Requires: 10 Rage, Cooldown: 60
 
Buff * ** ***
Per Level 0,24 1% 0,12%
Feedback Defense 3 5% 2,00%
Feedback Defense +5 4,2 6% 2,60%
Feedback Defense +10 5,4 7% 3,20%
Feedback Defense +15 6,6 8% 3,80%
Feedback Defense +20 7,8 9% 4,40%
Feedback Defense +25 9 10% 5,00%
Feedback Defense +30 10,2 11% 5,60%
Feedback Defense +35 11,4 12% 6,20%
Feedback Defense +40 12,6 13% 6,80%
Feedback Defense +45 13,8 14% 7,40%
Feedback Defense +50 15 15% 8,00%
 

Overrule Level 38

 
Provides immunity to the effects of Helpless, Stun, Root and Slow. Lasts 3…10,5 * seconds. (Target must be affected by Movement Impairing Effect or Stun for removal to work.) (This skill can be used even if you are in a state that doesn't allow you to cast spells.)
The maximum level of this skill is 50.
 
Requires: 20 Rage, Cooldown: 120
 
Buff *
Per Level 0,15
Overrule 3
Overrule +5 3,75
Overrule +10 4,5
Overrule +15 5,25
Overrule +20 6
Overrule +25 6,75
Overrule +30 7,5
Overrule +35 8,25
Overrule +40 9
Overrule +45 9,75
Overrule +50 10,5
 

Remodeled Body Level 38

 
(Can only be used in a Shield Form state.) Counteracts one fatal blow and restores all HP while in effect. Lasts for 8 seconds.
 
Cooldown: 300
 

Rune Overload Level 40

 
Consumes 15 points rage every second while in effect. Continuously inflicts 60…312 % * main hand weapon physical DPS to multiple targets in the immediate vicinity. (This effect ceases when rage reaches 0.)
 
Requires: 15 Rage, Cooldown: 60
 
Buff *
Per Level 3,60%
Rune Overload 60,00%
Rune Overload +5 78,00%
Rune Overload +10 96,00%
Rune Overload +15 114,00%
Rune Overload +20 132,00%
Rune Overload +25 150,00%
Rune Overload +30 168,00%
Rune Overload +35 186,00%
Rune Overload +40 204,00%
Rune Overload +45 222,00%
Rune Overload +50 240,00%
Rune Overload +55 258,00%
Rune Overload +60 276,00%
Rune Overload +65 294,00%
Rune Overload +70 312,00%
 

Champion – General

Heavy Bash Level 1

Inflicts 65…315,25 % * main hand weapon physical DPS on target. There is also a chance it will cause Heavy Bash when it lands a hit. This reduces Physical Attack Power and Physical Defense by 2%. Lasts 12 seconds. Can be stacked max. 3 times. If target is in a state of Electrocution, then an additional Heavy Bash state is invoked. (Does not end a state of Electric Shock.) (This skill stat will increase and decrease based on equipment and target strength)
 
Range: 50, Requires: 20 Rage
 
Buff *
Per Level 3,575%
Heavy Bash 65,000%
Heavy Bash +5 82,875%
Heavy Bash +10 100,750%
Heavy Bash +15 118,625%
Heavy Bash +20 136,500%
Heavy Bash +25 154,375%
Heavy Bash +30 172,250%
Heavy Bash +35 190,125%
Heavy Bash +40 208,000%
Heavy Bash +45 225,875%
Heavy Bash +50 243,750%
Heavy Bash +55 261,625%
Heavy Bash +60 279,500%
Heavy Bash +65 297,375%
Heavy Bash +70 315,250%
 

Electrocution Level 1

 
Inflicts 90…499,5 % * main hand weapon physical DPS on target. Also invokes a state of Electrocution and interrupts target's spells. Lasts 18 seconds. (This skill stat will increase and decrease based on equipment and target strength)
 
Range: 50, Requires: 20 Rage, Cooldown: 8
 
Buff *
Per Level 5,85%
Electrocution 90,00%
Electrocution +5 119,25%
Electrocution +10 148,50%
Electrocution +15 177,75%
Electrocution +20 207,00%
Electrocution +25 236,25%
Electrocution +30 265,50%
Electrocution +35 294,75%
Electrocution +40 324,00%
Electrocution +45 353,25%
Electrocution +50 382,50%
Electrocution +55 411,75%
Electrocution +60 441,00%
Electrocution +65 470,25%
Electrocution +70 499,50%
 

Hammer Weapon Proficiency Level 4

 
Hammer weapons can be equipped.
 

Energy Influx Strike Level 6

 
Adds a Charge Rune to your attacks. Inflicts 70…315 % * main hand weapon DPS physical damage on targets. If target is in a Electrocution state, this attack lands a critical hit. (This skill stat will increase and decrease based on equipment and target strength)
 
Range: 50, Requires: 25 Rage, Cooldown: 6
 
Buff *
Per Level 3,5%
Energy Influx Strike 70,0%
Energy Influx Strike +5 87,5%
Energy Influx Strike +10 105,0%
Energy Influx Strike +15 122,5%
Energy Influx Strike +20 140,0%
Energy Influx Strike +25 157,5%
Energy Influx Strike +30 175,0%
Energy Influx Strike +35 192,5%
Energy Influx Strike +40 210,0%
Energy Influx Strike +45 227,5%
Energy Influx Strike +50 245,0%
Energy Influx Strike +55 262,5%
Energy Influx Strike +60 280,0%
Energy Influx Strike +65 297,5%
Energy Influx Strike +70 315,0%
 

Finishing Hammer Level 8

 
Increases damage of one-handed and two-handed hammers by 5…75 % *. The maximum level of this skill is 50.
 
Buff *
Per Level 1,4%
Finishing Hammer 5%
Finishing Hammer +5 12%
Finishing Hammer +10 19%
Finishing Hammer +15 26%
Finishing Hammer +20 33%
Finishing Hammer +25 40%
Finishing Hammer +30 47%
Finishing Hammer +35 54%
Finishing Hammer +40 61%
Finishing Hammer +45 68%
Finishing Hammer +50 75%
 

Runecraft – Diversion Level 12

 
Increases Parry Rate by 75…862,5 * points.
 
Buff *
Per Level 11,25
Runecraft – Diversion 75
Runecraft – Diversion +5 131,25
Runecraft – Diversion +10 187,5
Runecraft – Diversion +15 243,75
Runecraft – Diversion +20 300
Runecraft – Diversion +25 356,25
Runecraft – Diversion +30 412,5
Runecraft – Diversion +35 468,75
Runecraft – Diversion +40 525
Runecraft – Diversion +45 581,25
Runecraft – Diversion +50 637,5
Runecraft – Diversion +55 693,75
Runecraft – Diversion +60 750
Runecraft – Diversion +65 806,25
Runecraft – Diversion +70 862,5
 

Runecraft – Solidify Level 16

 
Increases your stamina. (Current stamina + 11…60,5 * x 1…5,5 % ** + 11…60,5 *) The maximum level of this skill is 50.
 
Buff * **
Per Level 0,99 0,9
Runecraft – Solidify 11 1
Runecraft – Solidify +5 15,95 1,45
Runecraft – Solidify +10 20,9 1,9
Runecraft – Solidify +15 25,85 2,35
Runecraft – Solidify +20 30,8 2,8
Runecraft – Solidify +25 35,75 3,25
Runecraft – Solidify +30 40,7 3,7
Runecraft – Solidify +35 45,65 4,15
Runecraft – Solidify +40 50,6 4,6
Runecraft – Solidify +45 55,55 5,05
Runecraft – Solidify +50 60,5 5,5
 

Shock Strike Level 20

 
Inflicts 75…337,5 % * main hand weapon physical DPS on multiple targets within a range of 100 in a fan-shaped area in front of you. Also Stuns targets for 1 seconds. If used while in a Shield Form, then there is an extra increase of aggro caused by this skill.
 
Requires: 25 Rage, Cooldown: 6
 
Buff *
Per Level 3,75%
Shock Strike 75,00%
Shock Strike +5 93,75%
Shock Strike +10 112,50%
Shock Strike +15 131,25%
Shock Strike +20 150,00%
Shock Strike +25 168,75%
Shock Strike +30 187,50%
Shock Strike +35 206,25%
Shock Strike +40 225,00%
Shock Strike +45 243,75%
Shock Strike +50 262,50%
Shock Strike +55 281,25%
Shock Strike +60 300,00%
Shock Strike +65 318,75%
Shock Strike +70 337,50%
 

Champion – Warrior

Arc Strike Level 15

Inflicts 70…364 % * main hand weapon physical DPS on target. If target is Electrocution, then caster will earn an extra 25 rage. (This skill stat will increase and decrease based on equipment and target strength)
 
Range: 50, Requires: 5 Rage, Cooldown: 15
 
Buff *
Per Level 4,20%
Arc Strike 70,00%
Arc Strike +5 91,00%
Arc Strike +10 112,00%
Arc Strike +15 133,00%
Arc Strike +20 154,00%
Arc Strike +25 175,00%
Arc Strike +30 196,00%
Arc Strike +35 217,00%
Arc Strike +40 238,00%
Arc Strike +45 259,00%
Arc Strike +50 280,00%
Arc Strike +55 301,00%
Arc Strike +60 322,00%
Arc Strike +65 343,00%
Arc Strike +70 364,00%
 

Rune Aggregation Level 20

 
Using Enrage allows you to increase rage accumulation speed.
 

Power Slash Level 25

 
Your slash causes the target to suffer the effects of Electrocution.
 

Determination Rune Level 30

 
Use the power of this rune to protect yourself. It counteracts an amount of damage equal to 2…41,2 % * of Maximum HP for 10 seconds.
 
Cooldown: 30
 
Buff *
Per Level 0,56%
Determination Rune 2,00%
Determination Rune +5 4,80%
Determination Rune +10 7,60%
Determination Rune +15 10,40%
Determination Rune +20 13,20%
Determination Rune +25 16,00%
Determination Rune +30 18,80%
Determination Rune +35 21,60%
Determination Rune +40 24,40%
Determination Rune +45 27,20%
Determination Rune +50 30,00%
Determination Rune +55 32,80%
Determination Rune +60 35,60%
Determination Rune +65 38,40%
Determination Rune +70 41,20%
 

Eye for an Eye Level 35

 
Temporarily increases parry rate by 5…40 % *. Lasts for 10 seconds. While in effect, successful parries have a chance of resetting Electrocution and Energy Influx Strike. The maximum level of this skill is 50.
 
Cooldown: 120
 
Buff *
Per Level 0,7%
Eye for an Eye 5,0%
Eye for an Eye +5 8,5%
Eye for an Eye +10 12,0%
Eye for an Eye +15 15,5%
Eye for an Eye +20 19,0%
Eye for an Eye +25 22,5%
Eye for an Eye +30 26,0%
Eye for an Eye +35 29,5%
Eye for an Eye +40 33,0%
Eye for an Eye +45 36,5%
Eye for an Eye +50 40,0%
 

Superior Suppression Level 40

 
Inflicts 60…270 % * main hand weapon physical DPS on target. If your HP ratio is higher than the targets when you land a hit, this skill will also raise Critical Physical Hit Rate by 20…193,6 ** points. Lasts for 12 seconds. (This skill stat will increase and decrease based on equipment and target strength)
 
Range: 50, Requires: 20 Rage, Cooldown: 25
 
Buff * **
Per Level 3,00% 2,48
Superior Suppression 60,00% 20
Superior Suppression +5 75,00% 32,4
Superior Suppression +10 90,00% 44,8
Superior Suppression +15 105,00% 57,2
Superior Suppression +20 120,00% 69,6
Superior Suppression +25 135,00% 82
Superior Suppression +30 150,00% 94,4
Superior Suppression +35 165,00% 106,8
Superior Suppression +40 180,00% 119,2
Superior Suppression +45 195,00% 131,6
Superior Suppression +50 210,00% 144
Superior Suppression +55 225,00% 156,4
Superior Suppression +60 240,00% 168,8
Superior Suppression +65 255,00% 181,2
Superior Suppression +70 270,00% 193,6
 

Runecraft – Charge Level 45

 
There is a chance that Rune Overload will stun the enemy when it hits.
 

Enhancement Shield Level 50

 
Using the Determination Rune while in a Shield Form state increases damage resistance and reduces received damage.
 

Champion – Rogue

Vicious Attack Level 15

Makes your Shadowstab cause additional damage, but cancels Bleed effects.
 
Range: 50
 

Shadow Pulse Level 20

 
Inflicts 85…453,9 % * main hand weapon physical DPS on target. (This skill stat will increase and decrease based on equipment and target strength)
 
Range: 225, Requires: 20 Energy, Cooldown: 6
 
Buff *
Per Level 5,27%
Shadow Pulse 85,00%
Shadow Pulse +5 111,35%
Shadow Pulse +10 137,70%
Shadow Pulse +15 164,05%
Shadow Pulse +20 190,40%
Shadow Pulse +25 216,75%
Shadow Pulse +30 243,10%
Shadow Pulse +35 269,45%
Shadow Pulse +40 295,80%
Shadow Pulse +45 322,15%
Shadow Pulse +50 348,50%
Shadow Pulse +55 374,85%
Shadow Pulse +60 401,20%
Shadow Pulse +65 427,55%
Shadow Pulse +70 453,90%
 

Shadow Drive Level 25

 
When Chain Drive effect is activated, the cooldown time for Shadow Pulse will be reset.
 

Waiting Game Level 30

 
Reduces Received Physical Damage and Received Magical Damage by 5…20 % * and reduces received area damage by 8…32 % ** for 10 seconds. While skill is in effect, attacks won't have Waiting Game effect and Attack Launch effect will be earned. This increases the damage caused by your next attack by 30 %. The maximum level of this skill is 50.
 
Requires: 20 Energy, Cooldown: 60
 
Buff * **
Per Level 0,30% 0,48%
Waiting Game 5,0% 8,0%
Waiting Game +5 6,5% 10,4%
Waiting Game +10 8,0% 12,8%
Waiting Game +15 9,5% 15,2%
Waiting Game +20 11,0% 17,6%
Waiting Game +25 12,5% 20,0%
Waiting Game +30 14,0% 22,4%
Waiting Game +35 15,5% 24,8%
Waiting Game +40 17,0% 27,2%
Waiting Game +45 18,5% 29,6%
Waiting Game +50 20,0% 32,0%
 

Sentence Execution Level 35

 
Enhances Fearless Blow. When the target's HP falls below 45%, damage caused by Fearless Blow is increased and its cooldown time is reduced by 10 seconds.
 
Range: 50
 

Runecraft – Haste Level 40

 
Increases off hand weapon accuracy level by 3…12 % * and off hand weapon damage by 3…12 % *. The maximum level of this skill is 50.
 
Range: 50
 
Buff *
Per Level 0,18%
Runecraft – Haste 3,0%
Runecraft – Haste +5 3,9%
Runecraft – Haste +10 4,8%
Runecraft – Haste +15 5,7%
Runecraft – Haste +20 6,6%
Runecraft – Haste +25 7,5%
Runecraft – Haste +30 8,4%
Runecraft – Haste +35 9,3%
Runecraft – Haste +40 10,2%
Runecraft – Haste +45 11,1%
Runecraft – Haste +50 12,0%
 

Disaster Appears Level 45

 
Increases Critical Physical Damage and Physical Attack Speed after Shadow Step is used.
 
Range: 50
 

Death Arrives Level 50

 
Instantly recovers rage and energy by (Buff0-Dot). Also restores (Buff0-Dot) rage and energy every 5 seconds for (Buff0-Time) seconds.
 
Cooldown: 300
 

Champion – Mage

Backlash Armor Level 15

Inflicts 50…260 % * main hand weapon DPS on most targets in the specified area each time a successful block occurs. Also reduces Physical Attack Speed by 45 % for 5 seconds. (This skill stat will increase and decrease based on equipment and target strength)
 
Requires: 27 MP, Cooldown: 30
 
Buff *
Per Level 3,00%
Backlash Armor 50,0%
Backlash Armor +5 65,0%
Backlash Armor +10 80,0%
Backlash Armor +15 95,0%
Backlash Armor +20 110,0%
Backlash Armor +25 125,0%
Backlash Armor +30 140,0%
Backlash Armor +35 155,0%
Backlash Armor +40 170,0%
Backlash Armor +45 185,0%
Backlash Armor +50 200,0%
Backlash Armor +55 215,0%
Backlash Armor +60 230,0%
Backlash Armor +65 245,0%
Backlash Armor +70 260,0%
 

Suppression Offensive Level 20

 
Overwhelming attack that inflicts 40…208 % * main hand weapon DPS on all enemies near a straight line between the caster and the target. Also reduces current target's weapon damage by 100 % for 6 seconds. (This skill stat will increase and decrease based on equipment and target strength)
 
Range: 150, Requires: 10 Rage, Cooldown: 120
 
Buff *
Per Level 2,40%
Suppression Offensive 40%
Suppression Offensive +5 52%
Suppression Offensive +10 64%
Suppression Offensive +15 76%
Suppression Offensive +20 88%
Suppression Offensive +25 100%
Suppression Offensive +30 112%
Suppression Offensive +35 124%
Suppression Offensive +40 136%
Suppression Offensive +45 148%
Suppression Offensive +50 160%
Suppression Offensive +55 172%
Suppression Offensive +60 184%
Suppression Offensive +65 196%
Suppression Offensive +70 208%
 

Endless Rage Level 25

 
Can be used during a successful dodge. Increases rage by 10 and makes the next attack a critical attack.
 
Cooldown: 15
 

Key Rescue Level 30

 
Reduces a party member's Received Physical Damage and Received Magical Damage by 10…40 % *. Lasts for 10 seconds. When this party member is hit during the time of the effect, your current Rune Draw cooldown time will be reduced by 12 seconds. The maximum level of this skill is 50.
 
Range: 150, Requires: 17 MP, Cooldown: 60
 
Buff *
Per Level 6,00%
Key Rescue 10%
Key Rescue +5 13%
Key Rescue +10 16%
Key Rescue +15 19%
Key Rescue +20 22%
Key Rescue +25 25%
Key Rescue +30 28%
Key Rescue +35 31%
Key Rescue +40 34%
Key Rescue +45 37%
Key Rescue +50 40%
 

Bloody Experience Level 35

 
For 10 seconds, the damage that is caused by your next use of Suppression Offensive will be converted to your HP and increase your Critical Physical Damage by 2…15 % *. The maximum level of this skill is 50.
 
Requires: 30 MP, Cooldown: 60
 
Buff *
Per Level 0,26%
Bloody Experience 2,00%
Bloody Experience +5 3,30%
Bloody Experience +10 4,60%
Bloody Experience +15 5,90%
Bloody Experience +20 7,20%
Bloody Experience +25 8,50%
Bloody Experience +30 9,80%
Bloody Experience +35 11,10%
Bloody Experience +40 12,40%
Bloody Experience +45 13,70%
Bloody Experience +50 15,00%
 

Obstacle Force Field Level 40

 
Each time Imprisonment Pulse hits the target, the target's casting time is extended and skill cost is increased.
 

High-Energy Barrier Level 45

 
Uses energy to protect the target. Resists an amount of damage equal to 2…30 % * of Maximum HP for 15 seconds. Also increases Received Healing by 5…20 % ** and Physical Damage by 3…12 % ***. When the effect ends, it deals 70…280 % **** main hand weapon physical DPS on most targets in range and roots them for 3 seconds. The maximum level of this skill is 50. (This skill stat will increase and decrease based on equipment and target strength)
 
Range: 200, Requires: 30 MP, Cooldown: 15
 
Buff * ** *** ****
Per Level 0,48% 0,30% 0,18% 4,20%
High-Energy Barrier 2,0% 5,0% 3,0% 70%
High-Energy Barrier +5 4,8% 6,5% 3,9% 91%
High-Energy Barrier +10 7,6% 8,0% 4,8% 112%
High-Energy Barrier +15 10,4% 9,5% 5,7% 133%
High-Energy Barrier +20 13,2% 11,0% 6,6% 154%
High-Energy Barrier +25 16,0% 12,5% 7,5% 175%
High-Energy Barrier +30 18,8% 14,0% 8,4% 196%
High-Energy Barrier +35 21,6% 15,5% 9,3% 217%
High-Energy Barrier +40 24,4% 17,0% 10,2% 238%
High-Energy Barrier +45 27,2% 18,5% 11,1% 259%
High-Energy Barrier +50 30,0% 20,0% 12,0% 280%
 

Rapid Spread Level 50

 
Inflicts 80…360 % * main hand weapon physical DPS on target. Also increases Parry Rate by 16…195,2 ** and Dodge by 16…195,2 ** for 8…36 *** seconds. If the target is being affected by Suppression Offensive, then this skill will also cause 80…360 % * main hand weapon physical DPS on most surrounding targets. (This skill stat will increase and decrease based on equipment and target strength)
 
Range: 50, Requires: 36 MP, Cooldown: 15
 
Buff * ** ***
Per Level 4% 2,56 0,4
Rapid Spread 80% 16 8
Rapid Spread +5 100% 28,8 10
Rapid Spread +10 120% 41,6 12
Rapid Spread +15 140% 54,4 14
Rapid Spread +20 160% 67,2 16
Rapid Spread +25 180% 80 18
Rapid Spread +30 200% 92,8 20
Rapid Spread +35 220% 105,6 22
Rapid Spread +40 240% 118,4 24
Rapid Spread +45 260% 131,2 26
Rapid Spread +50 280% 144 28
Rapid Spread +55 300% 156,8 30
Rapid Spread +60 320% 169,6 32
Rapid Spread +65 340% 182,4 34
Rapid Spread +70 360% 195,2 36
 

Champion – Priest

??? Level 15

not yet included

Divine Vengeance Level 20

 
(Can only be used in a Shield Form state.) There is a chance to use this when attacked while in a Shield Form state. Inflicts 90…468 % * main hand weapon physical DPS on target and reduces the cooldown time for Holy Aura by 10 seconds. (This skill stat will increase and decrease based on equipment and target strength)
 
Range: 50, Requires: 15 Rage
 
Buff *
Per Level 5,4%
Divine Vengeance 90%
Divine Vengeance +5 117%
Divine Vengeance +10 144%
Divine Vengeance +15 171%
Divine Vengeance +20 198%
Divine Vengeance +25 225%
Divine Vengeance +30 252%
Divine Vengeance +35 279%
Divine Vengeance +40 306%
Divine Vengeance +45 333%
Divine Vengeance +50 360%
Divine Vengeance +55 387%
Divine Vengeance +60 414%
Divine Vengeance +65 441%
Divine Vengeance +70 468%
 

Rune Energy Consecration Level 25

 
Restores 3 % MP every 2 seconds and restores 5 rage, 5 energy, 5 focus and 3 % MP for all party members within a range of 200. Lasts for 8 seconds.
 
Requires: 10 Rage, Cooldown: 120
 

Salvation Engraving Level 30

 
Reduces the Received Physical Damage and Received Magical Damage of most nearby party members by 5…30 % *. Also reduces any aggro, inflicted while in effect, by 5…30 ) *%. Lasts for 10 seconds. (This skill has no effect on the caster.) The maximum level of this skill is 50.
 
Requires: 30 MP, Cooldown: 240
 
Buff *
Per Level 0,3%
Salvation Engraving 5,0%
Salvation Engraving +5 7,5%
Salvation Engraving +10 10,0%
Salvation Engraving +15 12,5%
Salvation Engraving +20 15,0%
Salvation Engraving +25 17,5%
Salvation Engraving +30 20,0%
Salvation Engraving +35 22,5%
Salvation Engraving +40 25,0%
Salvation Engraving +45 27,5%
Salvation Engraving +50 30,0%
 

Way of Frenzy Level 35

 
When Divine Vengeance hits, this skill increases stamina by an extra 2 %. This skill can be stacked 5 times.
 
 

Light Pulse Level 40

 
Inflicts 70…315 % * main hand weapon physical DPS on most nearby targets and restores 6…27 ** HP for nearby party members. The higher your stamina, the more HP is restored. (This skill stat will increase and decrease based on equipment and target strength)
 
Requires: 30 MP, Cooldown: 8
 
Buff * **
Per Level 3,50% 0,5
Light Pulse 70,00% 6
Light Pulse +5 87,50% 7,5
Light Pulse +10 105,00% 9
Light Pulse +15 122,50% 10,5
Light Pulse +20 140,00% 12
Light Pulse +25 157,50% 13,5
Light Pulse +30 175,00% 15
Light Pulse +35 192,50% 16,5
Light Pulse +40 210,00% 18
Light Pulse +45 227,50% 19,5
Light Pulse +50 245,00% 21
Light Pulse +55 262,50% 22,5
Light Pulse +60 280,00% 24
Light Pulse +65 297,50% 25,5
Light Pulse +70 315,00% 27
 

Suicide Advance Level 45

 
Sacrifices the caster's defense to increase the attack of him and his party members. Reduces the caster's Physical Defense and Magical Defense by 5…20 % *. Also increases the Physical Damage and Magical Damage of the caster and nearby party members by 5…20 %. Lasts for 15. The maximum level of this skill is 50. 
 
Requires: 30 MP, Cooldown: 300
 
Buff *
Per Level 0,3%
Suicide Advance 5,0%
Suicide Advance +5 6,5%
Suicide Advance +10 8,0%
Suicide Advance +15 9,5%
Suicide Advance +20 11,0%
Suicide Advance +25 12,5%
Suicide Advance +30 14,0%
Suicide Advance +35 15,5%
Suicide Advance +40 17,0%
Suicide Advance +45 18,5%
Suicide Advance +50 20,0%
 

Holy Attack Level 50

 
Inflicts 70…413 % * main hand weapon physical DPS on target and randomly removes a negative magic, curse or poison effect from a party member. (Only one of these effects will appear at a time.) (This skill stat will increase and decrease based on equipment and target strength)
 
Range: 50, Requires: 27 MP, Cooldown: 20
 
Buff *
Per Level 4,9%
Holy Attack 70,0%
Holy Attack +5 94,5%
Holy Attack +10 119,0%
Holy Attack +15 143,5%
Holy Attack +20 168,0%
Holy Attack +25 192,5%
Holy Attack +30 217,0%
Holy Attack +35 241,5%
Holy Attack +40 266,0%
Holy Attack +45 290,5%
Holy Attack +50 315,0%
Holy Attack +55 339,5%
Holy Attack +60 364,0%
Holy Attack +65 388,5%
Holy Attack +70 413,0%
 

Champion – Warlock

Endless Pulse Level 15

Consumes an extra 40% of current HP and increases Physical Attack Speed by 2…9 % *. Also recovers 5 HP every 2 seconds for 8 seconds.
 
Requires: 20 Focus, Cooldown: 20
 
Buff *
Per Level 0,5%
Endless Pulse 2,0%
Endless Pulse +5 2,5%
Endless Pulse +10 3,0%
Endless Pulse +15 3,5%
Endless Pulse +20 4,0%
Endless Pulse +25 4,5%
Endless Pulse +30 5,0%
Endless Pulse +35 5,5%
Endless Pulse +40 6,0%
Endless Pulse +45 6,5%
Endless Pulse +50 7,0%
Endless Pulse +55 7,5%
Endless Pulse +60 8,0%
Endless Pulse +65 8,5%
Endless Pulse +70 9,0%
 

Rune Siphon Level 20

 
Inflicts 60…270 % * main hand weapon physical DPS and 70…119 Dark Damage to a target. Also restores 20…300 of caster's HP. (This skill stat will increase and decrease based on equipment and target strength)
 
Range: 50, Requires: 10 Rage, Cooldown: 12
 
Buff * ** ***
Per Level 3,0% 0,7 4
Rune Siphon 60% 70 20
Rune Siphon +5 75% 73,5 40
Rune Siphon +10 90% 77 60
Rune Siphon +15 105% 80,5 80
Rune Siphon +20 120% 84 100
Rune Siphon +25 135% 87,5 120
Rune Siphon +30 150% 91 140
Rune Siphon +35 165% 94,5 160
Rune Siphon +40 180% 98 180
Rune Siphon +45 195% 101,5 200
Rune Siphon +50 210% 105 220
Rune Siphon +55 225% 108,5 240
Rune Siphon +60 240% 112 260
Rune Siphon +65 255% 115,5 280
Rune Siphon +70 270% 119 300
 

Psychic Forge Level 25

 
Restores focus while increasing rage. Can be stacked a maximum of 7 times.
 
Casting Time: 2
 

Dark Energy Strike Level 30

 
Inflicts 70…413 % * main hand weapon physical DPS to the target. Also carries a chance to reset your Rune Siphon's cooldown time. (This skill stat will increase and decrease based on equipment and target strength)
 
Range: 50, Requires: 20 Rage
 
Buff *
Per Level 4,9%
Dark Energy Strike 70,0%
Dark Energy Strike +5 94,5%
Dark Energy Strike +10 119,0%
Dark Energy Strike +15 143,5%
Dark Energy Strike +20 168,0%
Dark Energy Strike +25 192,5%
Dark Energy Strike +30 217,0%
Dark Energy Strike +35 241,5%
Dark Energy Strike +40 266,0%
Dark Energy Strike +45 290,5%
Dark Energy Strike +50 315,0%
Dark Energy Strike +55 339,5%
Dark Energy Strike +60 364,0%
Dark Energy Strike +65 388,5%
Dark Energy Strike +70 413,0%
 

Indomitable Spirit Level 35

 
Can only be used when HP is less than 65%. The following 3 Dark Energy Strikes cause double the damage. Also restores 2…13,2 % * HP.
 
Requires: 20 Rage, Cooldown: 7
 
Buff *
Per Level 0,16%
Indomitable Spirit 2,0%
Indomitable Spirit +5 2,8%
Indomitable Spirit +10 3,6%
Indomitable Spirit +15 4,4%
Indomitable Spirit +20 5,2%
Indomitable Spirit +25 6,0%
Indomitable Spirit +30 6,8%
Indomitable Spirit +35 7,6%
Indomitable Spirit +40 8,4%
Indomitable Spirit +45 9,2%
Indomitable Spirit +50 10,0%
Indomitable Spirit +55 10,8%
Indomitable Spirit +60 11,6%
Indomitable Spirit +65 12,4%
Indomitable Spirit +70 13,2%
 

Heart Collection Rune Level 40

 
Immediately resets the cooldown time for Rune Siphon and increases the damage by 2…20 % * the next time it's used. The maximum level of this skill is 50.
 
Requires: 35 Focus, Cooldown: 20
 
Buff *
Per Level 0,36%
Heart Collection Rune 2,0%
Heart Collection Rune +5 3,8%
Heart Collection Rune +10 5,6%
Heart Collection Rune +15 7,4%
Heart Collection Rune +20 9,2%
Heart Collection Rune +25 11,0%
Heart Collection Rune +30 12,8%
Heart Collection Rune +35 14,6%
Heart Collection Rune +40 16,4%
Heart Collection Rune +45 18,2%
Heart Collection Rune +50 20,0%
 

Soul Forge Mystery Level 45

 
Increases Critical Physical Hit Rate by 20…188 * for 300 seconds. If critical attack occurs while in effect, it increases dark attribute magic power by 10…45 % * for 10 seconds. (After the effect has ended it cannot be triggered again for 20 seconds.)
 
Buff * **
Per Level 2,4% 0,5%
Soul Forge Mystery 20% 10,0%
Soul Forge Mystery +5 32% 12,5%
Soul Forge Mystery +10 44% 15,0%
Soul Forge Mystery +15 56% 17,5%
Soul Forge Mystery +20 68% 20,0%
Soul Forge Mystery +25 80% 22,5%
Soul Forge Mystery +30 92% 25,0%
Soul Forge Mystery +35 104% 27,5%
Soul Forge Mystery +40 116% 30,0%
Soul Forge Mystery +45 128% 32,5%
Soul Forge Mystery +50 140% 35,0%
Soul Forge Mystery +55 152% 37,5%
Soul Forge Mystery +60 164% 40,0%
Soul Forge Mystery +65 176% 42,5%
Soul Forge Mystery +70 188% 45,0%
 

Dark Energy Punishment Level 50

 
Consumes 3 % HP every second and increases Physical Attack Power by 5…40 % * and Magical Attack Power by 5…40 % *. (This state ends when HP has been exhausted.)
 
Requires: 30 ???
 
Buff *
Per Level 0,5%
Dark Energy Punishment 5,0%
Dark Energy Punishment +5 7,5%
Dark Energy Punishment +10 10,0%
Dark Energy Punishment +15 12,5%
Dark Energy Punishment +20 15,0%
Dark Energy Punishment +25 17,5%
Dark Energy Punishment +30 20,0%
Dark Energy Punishment +35 22,5%
Dark Energy Punishment +40 25,0%
Dark Energy Punishment +45 27,5%
Dark Energy Punishment +50 30,0%
Dark Energy Punishment +55 32,5%
Dark Energy Punishment +60 35,0%
Dark Energy Punishment +65 37,5%
Dark Energy Punishment +70 40,0%

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